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USVehicles Problem with ChangeVehicleFactory

description

Well it used to be a Sherman problem, but I'm starting to think it's something with DH_USVehicles or whatever, because all US vehicles don't work if they are close enough to something at either the OBJ, or Actor. I can explain more in person and screen share.

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theel29th wrote Jan 6, 2010 at 5:51 PM

I've done more testing, it's soo bizzare, but I think you might know the problem.

Basically it does it for ALL vehicles. Here's the problem. When on Allies and capturing the objective, once captured I guess it knows my position it calls the event and passes my location, somehow vehicles in a certain radius of my team (allies) aren't working. Axis does axis vehicles, allies does allied vehicles. So it is something with my code. Somehow when trigger is being called in ChangeFactoryStatus it is getting passed those arguments and doing something strange with them.

wrote Feb 2, 2013 at 12:21 AM