USVehicles Problem with ChangeVehicleFactory

Well it used to be a Sherman problem, but I'm starting to think it's something with DH_USVehicles or whatever, because all US vehicles don't work if they are close enough to something at either the...

Id #11424 | Release: None | Updated: Feb 2, 2013 at 12:21 AM by theel29th | Created: Jan 6, 2010 at 6:02 AM by theel29th

Convoy vehicles catch fire too easily

Our new tanks catch fire too easily. I did some research and found that hull and engine fires are not instigated below a certain health threshold, but rather they are instigated by when hit with s...

Id #11243 | Release: None | Updated: Jun 4, 2013 at 1:14 AM by cmbasnett | Created: Dec 18, 2009 at 7:27 AM by cmbasnett

DH_AdvObj erroneous capture behavior.

It seems as long as someone is in a tank anywhere, players can capture the DH_AdvObj without the tank in the capture zone.   We need to ensure that the tank is within the capture zone.

Id #11241 | Release: None | Updated: Jun 4, 2013 at 1:14 AM by cmbasnett | Created: Dec 18, 2009 at 4:37 AM by cmbasnett

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